Tuesday 16 June 2015

Sony’s VR Push Hinges on the Game We Thought We’d Never Play

In a Wired report this morning, Shuhei Yoshida, president of Sony’s Worldwide Studios, let slip that Project Morpheus, Sony’s entry in the great VR race of 2015/2016, would go on sale for “several hundred dollars” in the first half of 2016. That is a frustratingly vague and dependent on the loose definition of what “several” means.

For example, the Oculus Rift DK1 sold for $US350, but Palmer Luckey has said that the Facebook acquisition would (hopefully) bring that price down even further. However, Oculus VR was also silent on how much its headset would cost during its press conference last week.

Luckily, Sony did speak in more specific figures when talking about games that were being developed for the system, saying that Morpheus had about 30 games currently in development — though not all of those would be launch titles.

So is this “several” in the way that “three’s a crowd?” Or would that be “a few” and “several” is like in the $US500 range and above? Who knows! But it is E3 this week (if you didn’t know) and we may know much, much more after Sony’s press conference today at 11am AEST.

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